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📣 Marketing🟢 Beginner⏱ 4 min read · 11 steps

Find your first playtesters

How to get real people playing your game, ask the right questions, and turn their feedback into fixes.

N
Nick May 🏅 Founding Member
@nickmay · updated 1h ago

Quick answer

Start by deciding what you want to learn, make the game easy to play (a link or TestFlight invite), and watch a few people play without helping. Then post it on AI Game Universe and in communities that welcome feedback, ask specific questions, and fix the problems that several testers mention.

Why do you need playtesters?

You can't judge your own game fairly — you already know how it works. Playtesters show you where people get stuck, bored or confused. Getting the first few is the hardest part, so here's a practical way to do it.

Steps

  1. Decide what you want to learn. Before you ask anyone, write 2–3 questions. "Is the first minute clear?" "Is level 3 too hard?" "Would you play this again tomorrow?" Clear questions get useful answers.

  2. Make it easy to play. Remove every bit of friction: a browser link, a TestFlight invite, or an itch.io page. No sign-up if you can avoid it. The fewer steps, the more people actually play.

  3. Start with people who'll be honest. Friends and family are fine for spotting crashes and confusion, but they tend to be kind. Treat their "it's great!" with a pinch of salt, and watch what they do rather than what they say.

  4. Watch someone play, silently. Sit next to them (or share a screen call) and don't help. Write down every pause, wrong tap and frown. One silent session can teach you more than ten written reviews.

  5. Post it here and swap tests. On AI Game Universe, post your game with clear screenshots and a short note on what feedback you want. Then test other makers' games: you earn credits, and you can spend them to boost your own game to more testers.

  6. Share in communities that welcome it. Places like r/playmygame on Reddit, game dev Discord servers and itch.io are built for this. Read each community's rules first — many have specific days or formats for feedback posts. Be a member, not just a poster.

  7. Write a great ask. Include one screenshot or short clip, a one-line pitch, the platform, how long a session takes, and your questions. "Takes 3 minutes, I'd love to know if the controls feel good on mobile" gets more replies than "please play my game".

  8. Give a simple way to reply. A short form with 3–5 questions works well, or ask people to comment in one place. Collect everything in one document so you can spot patterns.

  9. Look for patterns, not single opinions. One person disliking the music is taste. Several people missing the same button is a problem. Fix the things that come up again and again first.

  10. Say thank you and show what changed. Reply to testers, credit them, and post an update when you fix what they found. People who see their feedback used often come back to test again.

  11. Repeat with fresh players. Once you've fixed the big issues, find new testers. People who've already played can't experience your first minute for the first time again.

What else helps?

  • Don't argue with feedback. Ask follow-up questions instead: "What did you expect to happen there?"
  • Keep tests short. Asking for 5 minutes gets far more yeses than asking for an hour.
  • Test early. A rough prototype with real feedback beats a polished game nobody wanted.

Frequently asked questions

How many playtesters do I need?

You don't need many to start. A few people playing while you watch will show the biggest problems. Once those are fixed, test again with fresh players.

Where can I find playtesters for free?

Friends and family, AI Game Universe (where you swap tests with other makers), Reddit communities such as r/playmygame, game dev Discord servers and itch.io. Read each community's rules before posting.

What questions should I ask playtesters?

Ask two or three specific questions, such as "Was the first minute clear?", "Where did you get stuck?" and "Would you play again tomorrow?". Specific questions get useful answers.

Should friends and family test my game?

Yes, for spotting crashes and confusion. They tend to be kind, so pay more attention to what they do than what they say.

Stuck on a step?

Ask the community — answers earn credits, so people do help.

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