๐ Guides
Step-by-step guides from makers who've done it. Tick off steps as you go โ your progress is saved.
Build your first game with AI (no experience needed)
Never coded before? Come up with an idea, talk it through with an AI chat, have it build your game as one HTML file, open it in any browser, and keep improving it with small changes.
Make sound effects and music with AI
Generate sound effects and a music loop with AI tools, then trim, balance and export them so your game sounds finished.
Ship your game to the App Store: a checklist
Everything to check before you submit an iPhone game: developer account, TestFlight, store listing, privacy, and the rules that commonly cause rejections.
Find your first playtesters
How to get real people playing your game, ask the right questions, and turn their feedback into fixes.
How to find playtesters for your indie game (free)
Where to find free playtesters, how to prepare a build people will actually open, a copy-paste question template, and an AI prompt for turning feedback into fixes.
How to make a game with Claude (chat, Artifacts and Claude Code)
Three ways to build a game with Claude: a one-prompt Artifact, a multi-file project in Claude Code, or Claude connected to Unity or Godot through MCP.
How to make a game with Grok (step-by-step walkthrough)
Describe a small game, play the live preview, change one thing at a time, then save it as index.html and share it. Includes a prompt for a complete playable slice.